Francis Fry, Gerald the Burner, and Mez’rem Kane make their way into Muramaud where the group is confused when King Garold I gives Mezrem a royal welcome.
After settling into the city and talking with the King about their plans our heroes split up.
Gerald goes with the king on a hunt and nearly get overwhelmed by giant scorpion, but in the end prove successful.
Francis combs the streets, looking for any signs of the Gnomish tinkerer they set off to find originally. During his investigation Francis noticed he was being tailed and set up a trap for his pursuer, leaving them pant-less and bound in an Inn.
Mezrem took the chance to practice his Dragon Words and accidentally uncovered a secret society of Pazuzu within the city. When he went exploring to combat it, however, he stumbled unto something a fair bit more sinister.
Having gained entry into a secret lair Mezrem finds the Gnomish tinkerer along with several Warforged. The alarm is raised, and he begins to fight.
Francis, having finished his search, gets back to the castle to see it is on high alert. He sneaks his way into the secret passage with the aid of a scroll and his sneaky sneak powers only to find Mezrem and the Gnome looking for escape.
At this time Gerald and the King return from their successful hunt to the highly alerted castle. The guards demanded he hand over his weapons and come with them. Gerald did none of those things. He ran, to the walls, and started climbing down. Bully for you Gerald.
Meanwhile, in the depths of the secret passageway, Francis and Mezrem work with the Gnomish tinkerer to find an escape. With a mixture of science, magic, and really cool words, the three managed to save some elves, some warforged, and even did some damage to the castles lower levels, opening a hole to the outside.
Gerald, having now seen the hole, joins the rest where, together, they hijack a ship to make their escape. Elves and warforged in tow.