Heroes v3.5

Of Dwarves and Gold, The Wandmaker
Session 6

Previously Of Dwarves and Gold, City Intrigue.

Mez’Rem, Francis, and Gerald sought out the spy Gilifar in the sewers of Kello’Tal.

Discovering the Templar elite knew more than their rank and file, Brita Oestro was being held in the deep basement levels of the Temple of the Crescent on the Holy Mount. The group decided to travel through the old elven catacombs to reach her.

Moving among elder elven ghosts and mad spirits, the group encountered an Elder Elven Golem, which Francis awoke and ran from. The party fled, making their way to the deepest levels of the temple.

Encountering Brita mid torture, the group assailed the Templars, dispatching them and saving the gnome. Wounded and exhausted, Brita revealed the reason so many people were after her, the information she held.

Sinai, the warlord who started The Second Crusade, was alive, and on Cyprae Island.

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Of Dwarves and Gold, City Intrigue
Session 5

Gerald, Francis Fry, and Mez’rem sail towards Kello’Tal in pursuit of Brita Oestro.

On the way, Francis attempts to contact his gang, and soon finds the line empty. Panicking, Francis diverts to a nearby city on the coasts of Kesshel to find a contact. Locating Zaggriz the Armored, he ordered the Lizard Rogue to inspect a trap he had set up for whoever’s responsible at Skull Island.

Sending Pinker Bachin off to Sullivani, the group set off on foot to the Holy City of Kello’Tal. The group found the city on lockdown by the ADE, yet managed entry into the city. At the Temple of the Crescent, Francis found hiself under attack by templar forces, and fell into the sewers.

Floating along, the rouge soon found the hideout of a strange spy, Gilifar. The group allied with the spy, and set off to find Brita.

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The Lost Purple Dragon Knight, The Tournament
Session 11.5

Avery of Bywood makes her way back to the Dead Fort. On her way, she sees a great field of battle, frozen Dead Men, littered by wights and Giants. The force that Avery was to locate. Before they leave Avery notices the wind has finally died down.

En route to Great Drach, Avery and co find the town of Prysby, a small riverside town, razed to the ground. No survivors, and the dead bear burnt holes, and sword wounds. Stuck into the ground is a crude post, BELA WAS HERE.

Travelling to find Magister Folson, Avery found a trap waiting for her. Escaping, she departed for Great Drach.

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The Lost Purple Dragon Knight, The Dragonfont
Session 11

Avery, Ditani, and Jastram enter the Dragonfont Temple, alongside Jessiver.

Jessiver answers their questions on their way deeper into the temple.

Jessiver will tell them he is a High Cleric of Tiamat.
He will comment on the lack of Gods in this world, as in his time his God readily interacted.
He has been studying Time Magic.

Upon reaching the Dragonfont, Jessiver reveals his plans, to undo the temporal weights that keep Tiamat locked in transition between planes, and attempts to Destroy the Party. He immediately casts Temporal Stasis on Ditani.

If fought, Jessiver uses magic until dropped to half health, and then casts Aspect of the Chromatic Dragon to finish the fight.

Loot: Greater Ring of Draconic Zeal, Cloak of Mysterious Emergence, Elixir of Blindsight (3), Tailbands of Impact.

Arriving to the Dragonfont, the Ancient artifact activates in the form of an enormous Azure Dragon.

Dragonfont Loot: Shield of the Winged Crusade, Greater Rod of Dragon’s Blood, Tome of the Wyrm,

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Of Dwarves and Gold, Warforged
Session 4

Francis Fry, Gerald the Burner, and Mez’rem Kane make their way into Muramaud where the group is confused when King Garold I gives Mezrem a royal welcome.

After settling into the city and talking with the King about their plans our heroes split up.

Gerald goes with the king on a hunt and nearly get overwhelmed by giant scorpion, but in the end prove successful.
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Francis combs the streets, looking for any signs of the Gnomish tinkerer they set off to find originally. During his investigation Francis noticed he was being tailed and set up a trap for his pursuer, leaving them pant-less and bound in an Inn.

Mezrem took the chance to practice his Dragon Words and accidentally uncovered a secret society of Pazuzu within the city. When he went exploring to combat it, however, he stumbled unto something a fair bit more sinister.

Having gained entry into a secret lair Mezrem finds the Gnomish tinkerer along with several Warforged. The alarm is raised, and he begins to fight.

Francis, having finished his search, gets back to the castle to see it is on high alert. He sneaks his way into the secret passage with the aid of a scroll and his sneaky sneak powers only to find Mezrem and the Gnome looking for escape.

At this time Gerald and the King return from their successful hunt to the highly alerted castle. The guards demanded he hand over his weapons and come with them. Gerald did none of those things. He ran, to the walls, and started climbing down. Bully for you Gerald.

Meanwhile, in the depths of the secret passageway, Francis and Mezrem work with the Gnomish tinkerer to find an escape. With a mixture of science, magic, and really cool words, the three managed to save some elves, some warforged, and even did some damage to the castles lower levels, opening a hole to the outside.

Gerald, having now seen the hole, joins the rest where, together, they hijack a ship to make their escape. Elves and warforged in tow.

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The Lost Purple Dragon Knight, The Northern Wastes
Session 10

The pair arrive at Final Hearth to find it overrun by the undead. They hole themselves up inside to fend off the assault.

When the battle became too hopeless, the pair burned Final Hearth and escaped northwards.

They arrive at Kelder’s Last stand to find night and shadow alongside Jessiver, who is desperately attempting to use his magic to open the Dragonfont. The groups team up to venture inwards.

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The Lost Purple Dragon Knight; The Dead Fort
Session 9

Avery and Jastram defend the Dead Fort against an incoming invasion of the Ice Creatures fron the North.

Afterwards, the pair discovered that an infection caused by contact with the enemies had spread it’s way through their ranks.

Travelling north, the pair fought a Frost Worm and found that Last Hearth had been overrun by ice creatures.

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The Lost Purple Dragon Knight, The Chocobo Farm
Session 8

Escaping the Prison, Avery and Jastram made their way towards Solomon’s tower.

Sensing someone following them, the pair ambushed two Dragonblooded Sorcerers who were ineffectively set on their trail, leaving the two to escape.

After a brief rest a the Tower, Avery, Jastram, Ditani, Solomon, and Crazyplates set out towards the Dead Fort. While in a nearby town, they found a Racing Bird, a curiously fast and yellow creature, escaping it’s handlers. Wrangling the bird, the group returned to help out the owner of the farm, a man named Catimer.

Tracking a local Giant, the pair convinced it to avoid the farm.

Soon, they departed for the Dead Fort, and found it in the middle of an attack. They quickly went to aid, defeating a Frost Giant Mage as the battle went on.

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The Lost Purple Dragon Knight, The Prison of Volkyn
Session 7

Still transcribing the Warforged Ledgers, Avery and Jastram quickly sense trouble, and prod Magister Folson for answers. The Abjurer admitted that the two were indeed in for a trap, and that their remaining allies had already been captured.

The pair devised a plan to infiltrate the enemy, as Jastram disguised as a shadow, hid inside of Avery’s Warforged arm, and Avery willingly surrendered herself.

While imprisoned, Jastram used his Shadow Form to explore the facility, springing the whole group free.

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